'Madden NFL 20' releases surprise new gameplay mode Superstar KO
One month after release, "Madden NFL 20" has released a
game-changing new mode — and at no extra cost.Superstar KO, which went
live as part of a free update to the base game at 9 a.m. Tuesday, is a
new spin on the tried-and-true "Madden" formula and a dramatic departure
from its traditional simulation-focused experience.
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As the name suggests, designated superstar players drive this new
online-only feature. Players select one of eight fictional teams, whose
base personnel are built around specific strengths and weaknesses, with
the potential for more to be added later on. Jake Stein, associate
producer of "Madden NFL 20," told amNewYork last Wednesday at the
Microsoft Store in midtown that the team at EA Sports is treating
Superstar KO like a live service, with updates throughout the months to
come to maintain balance between the teams or tweak the experience based
on user feedback.
Playbooks are stripped down to 24 plays to simplify decision-making.
Dot City, a team whose pass-centric offense, has just one running play
available, while Shutdown is a defense-heavy team offers twice as many
defensive plays from which to choose but only half the offensive
options. "Think of it almost like a character select screen in a
traditional fighting game," Stein said.
Upon choosing a team, players will then draft three superstar
players to their roster in a similar manner to that of the MUT Draft
mode — select one player out of four on offense or defense in each
round. In addition to active stars such as Odell Beckham Jr. or Von
Miller and legends including Jim Brown and Jerry Rice, celebrities DJ
Khaled and Lil Yachty each has his own useful X-Factor ability to drive
home how different Superstar KO is from the norm. Both hip-hop
personalities serve as coaches for two of the teams. And, unlike the
base gameplay, X-Factor power-ups are active constantly, rather than
triggered by meeting in-game requirements.
Games aren't intended to last longer than 10 minutes real-time, with
the emphasis being a quick and accessible experience. The structure of
the game bears similarities to the NFL's overtime rule, but with each
team being granted at least one possession. With no special teams plays,
touchdowns and two-point conversions drive the scoring.
If the game remains tied, players enter a scenario dubbed "tug of
war." In this tiebreaker, the ball is placed at the 50-yard line, and
each team takes up to three turns back-and-forth to get the ball as
close to the opposing end zone as possible. A touchdown automatically
wins the game.
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