The way I explain it to my team is that it's like Star Trek TNG in which there is this overarching storyline and then they branch off and do certain character explorations," said Lin. "Unfortunately you have no control over that. If there is a Deanna Troi episode, oh well, this is not going to be any fun."But we can have all these different characters and their stories so it's about finding the right team for you. It's about going out and exploring the world."Squad-based games like XCOM Enemy Unknown show that players become attached to their characters, even the ones who are less than super-powered.
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