The Hierophant is certainly an Ascendancy class for Templars.The Hierophant delivers a mixture of non-conventional sources of damage, defenses, and all round utility aimed towards spell and totem users. They've access to additional totem limit, with totem enhancements and bonuses that scale with additional totems to accompany it. They're in a position to work with a major mana pool effectively by converting it to defensive bonuses although also conserving and regenerating it. They may be able to also use Arcane Surge with substantial bonuses to spellcasters attached to it, along with endurance and power charge generation
Fixed a bug where the Hierophant's Arcane Blessing could give traps, totems and mines Arcane Surge as an alternative inside the player.
[POE 3.4 Hierophant]Cheap,Starter Freezing Pulse Totem Hierophant Guide Create
3.4 Update:
There weren't any modifications to Hierophant or Freezing Pulse. The alterations around the ability tree are a slight buff. We are saving two points acquiring to Holy Dominion and Light of Divinity.
The primary alter for us can be the Shield Charge nerf, as well as the buff to Phase Run, Flame Dash and Lightning Warp. The one particular issue that nevertheless makes Shield Charge appealing is Fortify. A 20% basic damage reduction is just extremely strong and we've got no technique to apply fortify with movement spells. With Silver and Quicksilver Flask our Shield Charge is still decently immediately. Phase Run can now be cast instantly, I believe that just operating and spamming your totems are going to be fairly immediately too. At final Wands ARE viable now, if you take spot to locate an excellent wand (preferably with cast speed for movement spells), and also you wanna run with Flame Dash/Lightning Warp, do it. Will likely be good if some individuals can report back how it feels using these movement spells now.
Relating to Delves: The construct needs to be pretty safe in low to mid-tier delves because of the freezing. For those who wanna go unquestionably deep, you may possibly run into damage challenges. Freezing Pulse is an extraordinary talent for speedy mapping, nonetheless it doesn't possess the highest harm potential.
Pros:
+ NO gear requirements (except two threshold jewels), so low-cost and SSF viable
+ Transitions nicely from levelling to mapping without any complications and big investments
+ Simple to cap resists
+ Easy to reach 7k-8k EHP with 40% MoM
+ In a position to clear maps as much as T15 comfortly
+ Incredibly protected since we freeze all minions except bosses instantaneously
+ Can go Magic Uncover
+ Can run all map mods (I'd reroll Ele-Reflect since your totems 1 or 2-shot themselves, but clearing the map is doable)
+ Can reach 1.five million Shaper DPS (300k DPS per totem) + this is particular damage gear, 80-100k DPS is enough for mapping
+ Achievable to kill guardians and shaper with some investments
Cons:
- No leech
- Totems
Principal Skill:Freezing Pulse
Bandits:
Alira, since both CritMulti and ManaRegen are very excellent for us and resists are by no means terrible.
Pantheon:
Significant: Brine King, if no Kaom's Roots, else almost certainly Solaris
Minor: Gruthkul
PoB Link:https://pastebin.com/Mk5kpPUZ
Skill Tree:
Level 28/29 - https://tinyurl.com/y8p2oqmx
Level 43 - https://tinyurl.com/y8qyj7b3
Level 55 - https://tinyurl.com/ybaqz69r
Read Maps - https://tinyurl.com/y7huuomh
Level 89 - https://tinyurl.com/ybpr8wko
Example Link:https://www.pathofexile.com/forum/view-thread/2102655
[POE 3.4 Hierophant]Good Starter ARC totem Hierophant Create
This make is fairly flexible:all rares until Bloode Aqueduct -> farm tabula rasa (card drop + purchase cards with currency - ought to take 2 hours if fortunate) -> finish primary quests -> commence mapping -> all rares + tabula rasa truly must be sufficient -> play safe to reach lvl 90 -> tree finished right here -> get superior gears -> try and spawn Uber Elders and kill them.Hope it assists
Pros:
+ Good starter develop and end game;
+ Rapidly;
+ Entertaining (when you don't dislike totems).
Cons:
- 6L soul mantle is pricey and curse management isn't for all;
- Major defense is movement.
Main Skill:Arc
Bandits:Assist Alira
Pantheon:
Key: Brine King
Minor: Gruthkul
Ascendancy:
Pursuit of Faith
Ritual of Awakening
Conviction of Energy
Divine Guidance
Pob Hyperlink:https://pastebin.com/riv20vxA
Skill Tree:https://tinyurl.com/yaez3bul
Exmple Hyperlink:https://www.pathofexile.com/forum/view-thread/2115624
[POE 3.4 Hierophant]Detailed and Preferred Ghostly Quad Totem Howa Develop
This construct tends to make use of a lot of affordable distinctive items, the majority of the finish game finest in slot items have low price tag Can do any map mod and clear all the content material. Numerous individuals now have employed this build and taken down all guardians, shaper and uber atziri deathless.
Seriously only two content, whilst conquerable is often a lot far more hassle then its worth:Elemental reflect maps;Hall of your grandmasters.
3.4 Update:
No actual alterations. Tree re-balance results in modest harm and ES increase.Vaal ancestral warchief introduced, hopefully its excellent
Defence:
- Fortify
- 10k+ ES
- 43% Possibility to block
- Shaper evade chance: 53% base, 77% with blind and 84% with blind and jade flask
- 5% ES regenerated per second + quicker ES recharge rate and start time
- 4 Distracting totems find yourself taking the majority of the harm anyway
- Ignite and shock immunity
The deterministic entropy method of block/evasion in poe will not permit you to 'get unlucky' using a series of hits, you might be assured a particular quantity of recovery time following they score a hit for your ES recharge to kick in.
Damage:
- Inc aoe against normal mobs for mapping 294,
- Conc impact Shaper DPS with flasks 480,
- Shaper DPS on a 5-link 345,
Primary Ability:Ancestral Warchief
Bandits:Alira
Panthon:
Soul in the Brine King Pantheon for the stunlock immunity. Evasion prevents stunlock from attacks but its excellent being able to charge away from a beautiful firestorm. None of the other options appeal that significantly anyway.
Soul of Abberath is my preferred minor pantheon bonus. Immunity to burning ground is seriously handy.
Ascendancy:
Pursuit of Faith - Divine Guidance - Sanctuary Of Thought - Ritual Of Awakening
T16 Boss Kill
T16 Clearing
Shaper Full Run
PoB Link:https://pastebin.com/PW3xBY1B
Skill Tree:
Level 70: https://tinyurl.com/ycwnpk7k
Level 90: https://tinyurl.com/y9m677wo
Level 95: https://tinyurl.com/y9mpm5bd
Example Hyperlink:
https://www.pathofexile.com/forum/view-thread/1989546
[POE 3.4 Hierophant] Glacial Cascade Totem Hierophant Guide For All Content material Create
As advertised, this make is capable of carrying out all existing content material inside the game .This construct is very extensive and interested readers can uncover facts on all the things from detailed gearing options to explanations of diverse game mechanics.
3.4 Update:
This construct to league start out with in Delve league and it went fantastic! Genuinely feel free of charge of charge to take a look at the two. Gear snapshot or the PoB where some choices to mix it up slightly bit for individuality sake. Attempt a point diverse by going Kikazaru this league with Acro/Phase Acro and it went excellent! Uber Elder down in 3 days! 3.4 was a relatively non-intrusive patch for this create. No nerf to Glacial Cascade. No nerf to Stat Sticks. No nerf to anything relevant for this construct. No new uniques worth thinking of... but.
Removal of Attack Speed as a stat prioritization. Removal of references to Brightbeak.
Leveling Trees updated.Mention of Acro/Phase Acro for endgame defensive options.
Pros:
+ Do it all. Any map mod. Any boss. If you want to fill out your atlas and see all the content material within the game with 1 character then this can be a superb develop play.
+ Protected. Totems by nature are safe as a result of distance and reflect going to totems in location in the Templar. On top rated of that Glacial Cascade is a enormous area of effect spell that freezes.
+ Mind more than Matter. Speaking of protected, MoM is amongst the very best defensive Keystones and is straightforward to gear for.
+ Newbie and League-Starter friendly. Leveling, mapping, and progressing the construct feels smooth.
+ Massive Single Target Damage. The mechanics of Glacial Cascade can hit the identical enemy added than as soon as together with all the exact very same cast. Swapping of talent gems can bring about “More” multipliers if required.
Cons:
- Totems are often not for everybody. Players appear to love or hate them. That finding stated, this version of totems might be rather a little much more “active” than other totem builds. Naturally adore totems and possibly you could possibly also right after playing this make!
- Haven't personally tested Hardcore. A lot of people on this thread have described a variation inside the guide for - Hardcore which incorporates dropping the Shadow crit location for the scion life wheel.
- Can not use a Spell Totem MTX. That is definitely as a result of Spell Totem inside of Soul Mantle. The guide is ending right here for a number of people.
Key Ability:Glacial Cascade
Bandit:Aid Alira. Kill them all is definitely an alternative.
Pantheon:
Significant God - Lunaris with Stay clear of Projectiles that have Chained. For those who do not have Kaom’s Roots then use Brine King with Stun and Block Recovery
Minor God - Gruthkul or Ryslatha (it is personal preference but I choose Gruthkul for mapping and Ryslatha and a Life Flask with Curse Removal for lengthy fights)
Ascendancy:
- Pursuit of Faith
- Ritual of Awakening
- Conviction of Energy
- Divine Guidance
Deathless Uber Elder Kill with commentary
3 Minute Deathless Uber Elder
PoB Link:https://pastebin.com/eNTXnb01
Skill Tree:
Low Level Tree - https://tinyurl.com/ybopxkwr
Switch to GC Totems - https://tinyurl.com/ycl9cwe7
Standard and Cruel Lab - https://tinyurl.com/y8522atj
Final Talent Tree - https://tinyurl.com/yagdnnk2
Hardcore Variant -
Example Hyperlink:
https://www.pathofexile.com/forum/view-thread/1976479
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